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This will be a project that will use LiveView and ecto to store data for each game that I create. Right off the bat I created an Accounts, Games, Scores ecto table. These at the moment will store:
mix phx.gen.auth Accounts User users Accounts: User account info, password etc mix phx.gen.live Games Game games name:text Games: Names of all the games mix phx.gen.live Scores Score scores score:integer Scores: All the scores for a user with key references to Accounts:id, and Games:id
defmodule GameSite.Repo.Migrations.CreateScores do use Ecto.Migration
def change do
create table(:scores) do
add :score, :integer
add :user_id, references(:users, on_delete: :delete_all)
add :game_id, references(:games, on_delete: :delete_all)
timestamps(type: :utc_datetime)
end
end end
This should be enough to be sure that I can store Game data. This might need to change later if I find that I’m storing too much or not enough.
We now need to set all the Schema for the tables. Scores: defmodule GameSite.Scores.Score do use Ecto.Schema import Ecto.Changeset
schema “scores” do
field :score, :integer
belongs_to :game, GameSite.Games.Game
belongs_to :user, GameSite.Accounts.User
timestamps(type: :utc_datetime)
end
@doc false def changeset(score, attrs) do
score
|> cast(attrs, [:score, :user_id, :game_id])
|> validate_required([:score, :user_id, :game_id])
|> foreign_key_constraint(:game_id)
|> foreign_key_constraint(:user_id)
end end
Games: defmodule GameSite.Games.Game do use Ecto.Schema import Ecto.Changeset
schema “games” do
field :name, :string
has_many :scores, GameSite.Scores.Score
timestamps(type: :utc_datetime)
end
@doc false def changeset(game, attrs) do
game
|> cast(attrs, [:name])
|> validate_required([:name])
end end
This will ensure that we set all the relationships as needed. This doesn’t however set the needed values for User.id in all the Score Forms. For this to be implemented I need to be sure to mount the current user. To do so we need to add the following to the router.ex for the:
scope “/“, GameSiteWeb do …
live_session :scores, on_mount: [{GameSiteWeb.UserAuth, :mount_current_user}] do
#all your routes
end
end
This allows you to add: current_user={@current_user} to the <.modal …> at the bottom of all the forms that you will need a user.id for a changeset.
Now that is done we can start to work on a few games.